segunda-feira, 11 de junho de 2012

Gold series Full Spoiler



GLD5-EN001 / 89631139 / Gold Rare / Ghost Rare
Blue-Eyes White Dragon
Monster / Light / Dragon / 8 / 3000 / 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, Very few have faced this awesome creature and lived to tell the tale.

GLD5-EN002 / 19153634 / Common
Patrician of Darkness
Monster / Dark / Zombie / 5 / 2000 / 1400
As long as this monster remains face-up on the field, the controller of this card selects the targets of their opponent's attacks.

GLD5-EN003 / 77044671 / Common
Pyramid Turtle
Monster / Earth / Zombie / 4 / 1200 / 1400
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.

GLD5-EN004 / 40933924 / Common
Dark Scorpion Burglars
Monster / Dark / Warrior / 4 / 1000 / 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent selects 1 Spell Card from their Deck and sends it to the Graveyard. Then shuffle the Deck.

GLD5-EN005 / 76922029 / Common
Don Zaloog
Monster / Dark / Warrior / 4 / 1400 / 1500
When this card inflicts Battle Damage to your opponent, you can select and activate 1 of these effects:
- Discard 1 random card from your opponent's hand.
- Send 2 cards from the top of your opponent's Deck to the Graveyard.

GLD5-EN006 / 76052811 / Common
Helpoemer
Monster / Dark / Fiend / 5 / 2000 / 1400
If this card is destroyed and sent to the Graveyard as a result of battle, this card's effect its activated. As long as this card is in the Graveyard, your opponent discards 1 card randomly from his/her hand at the end of his/her Battle Phase. This card cannot be Special Summoned from the Graveyard.

GLD5-EN007 / 6967870 / Common
Dark Scorpion - Cliff the Trap Remover
Monster / Dark / Warrior / 3 / 1200 / 1000
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
- Destroy 1 Spell Card or Trap Card on the field.
- Send 2 cards from the top of your opponent's Deck to his/her Graveyard.

GLD5-EN008 / 71200730 / Common
Despair from the Dark
Monster / Dark / Zombie / 8 / 2800 / 3000
When this card is sent from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to the field.

GLD5-EN009 / 34193084 / Common
Fear from the Dark
Monster / Dark / Zombie / 4 / 1700 / 1500
When this card is sent frmo your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to the field.

GLD5-EN010 / 61587183 / Common
Dark Scorpion - Chick the Yellow
Monster / Dark / Warrior / 3 / 1000 / 1000
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
- Return 1 card on the field to its owner's hand.
- Pick up 1 card on the top of your opponent's Deck (Your opponent does not look at the card). Select the top or the bottom of the Deck and return the card there.


GLD5-EN011 / 48768179 / Common
Dark Scorpion - Gorg the Strong
Monster / Dark / Warrior / 5 / 1800 / 1500
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
- Return 1 Monster Card on your opponent's side of the field to the top of its owner's Deck.
- Send 1 card from the top of your opponent's Deck to the Graveyard.

GLD5-EN012 / 74153887 / Common
Dark Scorpion - Meanae the Thorn
Monster / Dark / Warrior / 4 / 1000 / 1800
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
- Add 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Deck to your hand.
- Add 1 card that includes "Dark Scorpion" in its card name, or is named "Cliff the Trap Remover", from your Graveyard to your hand.

GLD5-EN013 / 57281778 / Common
Ryu Kokki
Monster / Dark / Zombie / 6 / 2400 / 2000
If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.

GLD5-EN014 / 26495087 / Common
Vampire Lady
Monster / Dark / Zombie / 4 / 1550 / 1550
Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard.

GLD5-EN015 / 44436472 / Common
Double Coston
Monster / Dark / Zombie / 4 / 1700 / 1650
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.

GLD5-EN016 / 70821187 / Common
Regenerating Mummy
Monster / Dark / Zombie / 4 / 1800 / 1500
When this card is sent from your hand to the Graveyard by an opponent's card effect, return this card to your hand.

GLD5-EN017 / 74713516 / Common
Dark Mimic LV1
Monster / Dark / Fiend / 1 / 100 / 1000
FLIP: Draw 1 card. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Dark Mimic LV3" from your hand or Deck.

GLD5-EN018 / 1102515 / Common
Dark Mimic LV3
Monster / Dark / Fiend / 3 / 1000 / 1000
If this card is sent to the Graveyard by battle, the controller of this card draws 1 card. If this card was Special Summoned by the effect of "Dark Mimic LV1", they draw 2 cards instead.

GLD5-EN019 / 17259470 / Common
Zombie Master
Monster / Dark / Zombie / 4 / 1800 / 0
Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Zombie-Type monster from either player's Graveyard.

GLD5-EN020 / 77936940 / Common
Gernia
Monster / Dark / Zombie / 4 / 1300 / 1200
If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase.

GLD5-EN021 / 63665875 / Common
Goblin Zombie
Monster / Dark / Zombie / 4 / 1100 / 1050
When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Garveyard. When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.

GLD5-EN022 / 40991587 / Common
The Lady in Wight
Monster / Dark / Zombie / 3 / 0 / 2200
Face-up Level 3 or lower Zombie-Type monsters you control, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by the effects of Spell and Trap Cards. This card's name is treated as "Skull Servant" while it is in the Graveyard.

GLD5-EN023 / 68722455 / Common
Red Ogre
Monster / Earth / Zombie / 7 / 2800 / 2100
When this card is Normal Summoned, you can send any number of cards from your hand to the Graveyard to return an equal number of cards from the field to their owners' hand.

GLD5-EN024 / 44330098 / Gold Rare / Ghost Rare
Gorz the Emissary of Darkness
Monster / Dark / Fiend / 7 / 2700 / 2500
When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage:
- Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). It's ATK and DEF are each equal to the amount of battle damage you took.
- Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.

GLD5-EN025 / 37675138 / Common
Bone Crusher
Monster / Earth / Zombie / 4 / 1600 / 200
When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster, you can destroy 1 Spell or Trap Card your opponent controls. Destroy this card during the End Phase of the turn it was Special Summoned.

GLD5-EN026 / 24040093 / Gold Rare
Fabled Grimro
Monster / Light / Fiend / 4 / 1700 / 1000
If you control a face-up "Fabled" monster, you can send this card from your hand to the Graveyard to add to your hand 1 "Fabled" monster from your Deck, except "Fabled Grimro".

GLD5-EN027 / 55794644 / Gold Rare
Master Hyperion
Monster / Light / Fairy / 8 / 2700 / 2100
You can Special Summon this card from your hand by removing from play 1 "The Agent" monster in your hand, field or Graveyard. Once per turn, you can remove from play 1 LIGHT Fairy-Type monster from your Graveyard to select 1 card on the field, and destroy it. If "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.

GLD5-EN028 / 34230233 / Gold Rare
Grapha, Dragon Lord of Dark World
Monster / Dark / Fiend / 8 / 2700 / 1800
You can Special Summon this card (from your Graveyard by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls, destroy that target, then if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

GLD5-EN029 / 8967776 / Gold Rare
Sephylon, the Ultimate Time Lord
Monster / Light / Fairy / 10 / 4000 / 4000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other way. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard. Its effect(s) are negated and its ATK becomes 4000.

GLD5-EN030 / 44665365 / Gold Rare / Ghost Rare
Herald of Perfection
Monster / Light / Fairy / 6 / 1800 / 2800
This card can only be Ritual Summoned with the Ritual Spell Card, "Dawn of the Herald". When your opponent activates a Spell Card, Trap Card, or Effect Monster's effect, you can send 1 Fairy-Type monster from your hand to the Graveyard to negate the activation and destroy that card.


GLD5-EN031 / 50321796 / Gold Rare
Brionac, Dragon of the Ice Barrier
Monster / Water / Sea Serpent / 6 / 2300 / 1400
1 Tuner + 1 or more Non-Tuner monster
Discard any number of cards. Then return the same number of cards from the field to the hand.

GLD5-EN032 / 33198837 / Gold Rare
Naturia Beast
Monster / Earth / Beast / 5 / 2200 / 1700
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send the top 2 cards of your Deck to the Graveyard to negate the activation of a Spell Card an destroy it.

GLD5-EN033 / 2956282 / Gold Rare / Ghost Rare
Naturia Barkion
Monster / Earth / Dragon / 6 / 2500 / 1800
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
You can remove from play 2 cards from your Graveyard to negate the activation of a Trap Card, and destroy it.

GLD5-EN034 / 50091196 / Gold Rare
Formula Synchron
Monster / Light / Machine / 2 / 200 / 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned, you can draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.

GLD5-EN035 / 66976526 / Gold Rare
Karakuri Steel Shogun mdl 00X "Bureido"
Monster / Earth / Machine / 8 / 2800 / 1700
1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw 1 card.

GLD5-EN036 / 84013237 / Gold Rare
Number 39: Utopia
Monster / Light / Warrior / 4 / 0 / 0
2 Level 4 monsters
When any player's monster declare an attack: you can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.

GLD5-EN037 / 53129443 / Gold Rare
Dark Hole
Spell / Normal
Destroy all monsters on the field.

GLD5-EN038 / 5318639 / Gold Rare / Ghost Rare
Mystical Space Typhoon
Spell / Quick Play or Instant
Destroy 1 Spell or Trap Card on the field.

GLD5-EN039 / 2204140 / Common
Book of Life
Spell / Normal
Special Summon 1 Zombie-Type monster from your Graveyard to the field and remove from play 1 monster in your opponent's Graveyard.

GLD5-EN040 / 4861205 / Common
Call of the Mummy
Spell / Continuous
If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can only use this effect once per turn.


GLD5-EN041 / 96677818 / Common
Pigeonholing Books of Spell
Spell / Quick Play or Instant
Pick up the top 3 cards of your Deck and return those cards to the top of the Deck in any order. Your opponent cannot look at the cards.

GLD5-EN042 / 68191243 / Common
Mustering of the Dark Scorpions
Spell / Normal
You can only activate this card when there is a face-up "Don Zaloog"(s) on your side of the field. You can Special Summon from your hand any of the cards that include "Dark Scorpion" in their card name, or are named "Cliff the Trap Remover". (You can only Special Summon up to 1 card with each card name.)

GLD5-EN043 / 66835946 / Common
Pyramid of Wonders
Spell / Continuous
All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If (exactly) 1 face-up Zombie-Type monster you control would be destroyed, you can send this card to the Graveyard instead.

GLD5-EN044 / 27383110 / Common
Dawn of the Herald
Spell / Ritual
This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters whose total Levels equal exactly 6 from the field or your hand. When "Herald of Perfection" is Ritual Summoned by this card's effect, you can remove from play this card in your Graveyard to select 1 of the monsters Tributed for that Ritual Summon, and return it from your Graveyard to your hand.

GLD5-EN045 / 41420027 / Gold Rare / Ghost Rare
Solemn Judgment
Trap / Counter
Pay half your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.

GLD5-EN046 / 97077563 / Gold Rare
Call of the Haunted
Trap / Continuous
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.

GLD5-EN047 / 63442604 / Common
Physical Double
Trap / Normal
You can only activate this card during your opponent's turn. Select 1 monster on your opponent's side of the field and Special Summon 1 "Mirage Token" in face-up Attack or Defense Position on your side of the field. The "Mirage Token" has the same Level, Type, Atribute, ATK, and DEF as the selected monster. Destroy the "Mirage Token" at the end of the turn.

GLD5-EN048 / 21840375 / Common
Hidden Book of Spell
Trap / Normal
You can only activate this card during your turn. Select 2 Spell Cards from your Graveyard and add them to your Deck. Your Deck is then shuffled.

GLD5-EN049 / 79852326 / Common
Zoma the Spirit
Trap / Continuous
After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). If this card is destroyed by battle, inflict damage to your opponent equal to the ATK of the monster that destroyed it. (This card is still treated as a Trap Card.)

GLD5-EN050 / 28649820 / Common
Embodiment of Apophis
Trap / Continuous
You can only activate this card during a Main Phase. After activation, this card is treated as a Normal Monster Card (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800), and is Special Summoned to your Monster Card Zone. (This card is also still treated as a Trap Card.)


GLD5-EN051 / 70406920 / Common
Machine King - 3000 B.C.
Trap / Continuous
After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). You cannot Normal or Special Summon another monster the turn you activate this card. Once per turn, you can Tribute 1 Machine-Type monster to have this card gain ATK equal to the Tributed monster's ATK, until the End Phase. (This card is still treated as a Trap Card.)

GLD5-EN052 / 58120309 / Gold Rare
Starlight Road
Trap / Normal
Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

GLD5-EN053 / 3129635 / Common
Tiki Curse
Trap / Continuous
After activation, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card treated as a monster battles an opponent's monster, destroy the opponent's monster after damage calculation.

GLD5-EN054 / 49514333 / Common
Tiki Soul
Trap / Continuous
After activation, Special Summon this card; it is treated as an Effect Monster Card (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card you control that is treated as a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it on the Spell & Trap Card Zone instead.

GLD5-EN055 / 21843307 / Common
Copy Knight
Trap / Continuous
When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster Card with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is still treated as a Trap Card.)



é issu aee pessoas mais além o mizuki vai trazer o report do torneio do anime

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