Mostrando postagens com marcador Sets. Mostrar todas as postagens
Mostrando postagens com marcador Sets. Mostrar todas as postagens

segunda-feira, 15 de outubro de 2012

Set Cosmo Blazer


Cosmo Blazer



Release Date:  23 de Janeiro de 2013


5 cartas por booster, 30 boosters por caixa



no OCG são 86 cartas:

 - 1 Holografic Rare
 - 5 Ultimate Rare
 - 5 Ultra Rare
 - 9 Super Rare
 - 18 Rare
 - 48 comuns


(Nesse set as cartas Ultra rare também estão disponíveis como Ultimate Rare, há uma holografic rare e também 4 das cartas normais estão disponíveis como Normal Rare..)





- Cover card é "No. 92: Fake-Body God Dragon, Heart-eartH Dragon"
.





CBLZ-JP005 Zexal Weapon - Lightning Blade

LIGHT/Beast - Effect/1200/2000

During your Main Phase, you can equip this card from your hand or this monster you control to a "Aspiring Emperor, Hope" Monster as Equip Card, that has it gain 1200 ATK. Also, if this card is equipped as Equip Card to a monster, "Zexal Weapon" cards you control cannot be destroyed by your opponent's card effects. If the equipped monster would be destroyed by a card effect, destroy this card instead. You can control only 1 face-up "Zexal Weapon - Lightning Blade" at the same time.

CBLZ-JP005 Zexal Weapon - Lightning Blade



CBLZ-JP006

Zexal Weapon - Tornado Bringer

WIND/Warrior - Effect/5/1300/1800

During your Main Phase, you can equip this card from your hand or this monster you control to a "Aspiring Emperor, Hope" Monster as Equip Card, that has it gain 1300 ATK. Also, if this card is equipped as Equip Card, the equipped monster cannot become the target of your opponent's card effects. If the equipped monster would be destroyed by battle, destroy this card instead. You can control only 1 face-up "Zexal Weapon - Tornado Bringer" at the same time.

CBLZ-JP006 Zexal Weapon - Tornado Bringer



CBLZ-JP007

Zexal Weapon - Ultimate Shield

EARTH/Aqua - Effect/4/0/2000

When this card is Normal Summoned or Special Summoned successfully, you can Special Summon 1 of your removed from play Xyz Monster to your field in Defense Position. Also, during your Main Phase, you can equip this monster you control to an "Aspiring Emperor, Hope" Monster you control as Equip Card, that has it gain 2000 DEF. You can control only 1 face-up "Zexal Weapon - Ultimate Shield" at the same time.

CBLZ-JP007 Zexal Weapon - Ultimate Shield



CBLZ-JP009

Spear Shark

WATER/Fish - Effect/4/1600/1400

When this card is Normal Summoned successfully, you can increase the Level of all Level 3 Fish-Type Monster you control by 1. When this card attacks a Defense Position Monster, and its ATK exceeds that monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.

CBLZ-JP009 Spear Shark



CBLZ-JP011 Xyz Remora

WATER/Fish - Effect/4/800/800

You can Special Summon this card from your hand by removing 2 Xyz Materials you control. When this card is successfully Special Summoned this way, you can select 2 Level 4 Fish-Type Monster in your Graveyard and Special Summon them in face-up Defense Position. Monsters Special Summoned by this effect cannot attack, change their Battle Position and have their effect(s) negated. Also, if a Monster Special Summoned by this effect is used as Xyz Material, it can only be for the Xyz Summon of a WATER Monster.

CBLZ-JP011 Xyz Remora



CBLZ-JP012

Ancient Shark Hyper Megalodon

WATER/Fish - Effect/8/2900/1300

When this card inflicts Battle Damage to your opponent's Life Points, you can select and destroy 1 monster your opponent controls.

CBLZ-JP012 Ancient Shark Hyper Megalodon



CBLZ-JP016

Heraldic Beast Unicorn

LIGHT/Beast - Effect/4/1100/1600

Activate this effect by removing from play this card in your Graveyard, and selecting 1 Psychic-Type Xyz Monster in your Graveyard. Special Summon the selected Monster. It has its effect(s) negated. The effect of "Heraldic Beast Unicorn" can only be used once per turn.



CBLZ-JP021 Hero Flame Star - Hokuei

FIRE/Beast-Warrior - Effect/3/200/1500

If this card is destroyed by you opponent, you can select 1 "Flame Dance" Magic Card from your deck and set it to your field. Also, if you control a "Flame Dance" Magic Card, all "Flame Star" Monster you control gain 500 ATK and DEF.

CBLZ-JP021 Hero Flame Star - Hokuei



CBLZ-JP022 Agile Flame Star - Seivun

FIRE/Beast-Warrior - Effect/3/200/1800

If this card on the field is sent to the Graveyard, you can select 1 "Flame Dance" Magic Card from your Deck and set it to your field. Also, while this card is face-up on the field, "Flame Dance" Magic and Trap Cards you control cannot be destroyed by your opponent's card effects.

CBLZ-JP022 Agile Flame Star - Seivun



CBLZ-JP023 Brave Flame Star - Enshou

FIRE/Beast-Warrior - Effect/4/1600/1000

Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can select 1 "Flame Dance" Magic Card from your deck and set it to your field. Also, once per turn, you can activate this effect by sending 1 face-up "Flame Dance" Magic or Trap Cards to the Graveyard. Destroy 1 Magic or Trap Card on the field.

Rare

CBLZ-JP023 Brave Flame Star - Enshou



CBLZ-JP024 Dark Flame Star - Yuushi

FIRE/Beast-Warrior - Effect/4/1600/1200

Once per turn, when this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Flame Dance" Magic Card from your deck and set it to your field. Also, once per turn, you can activate this effect by sending 1 face-up "Flame Dance" Magic or Trap Card to the Graveyard. Select 1 Monster on the field and destroy it.

CBLZ-JP024 Dark Flame Star - Yuushi



CBLZ-JP025 Minute Flame Star - Ryuushishin

FIRE/Beast-Warrior - Effect/4/1800/400

Once per turn, if you activate a "Flame Dance" Magic or Trap Card, you can select 1 "Flame Dance" Trap Card from your deck and set it to your field. Also, once per turn, you can activate this effect by sending 2 face-up "Flame Dance" Magic or Trap Cards you control to the Graveyard. Select 1 "Flame Star" Monster other than a "Minute Flame Star - Ryuushishin" in your Graveyard and Special Summon it.

Rare

CBLZ-JP025 Minute Flame Star - Ryuushishin



CBLZ-JP026 Majestic Flame Star - Suneirin

FIRE/Beast-Warrior - Effect/4/1800/600

Once per turn, if you sent a "Flame Dance" Magic or Trap Card to the Graveyard, you can select 1 "Flame Dance" Trap Card from your deck and set it on your field. Also, if you control no other Monster than this card, once per turn, you can activate this effect by sending 2 face-up "Flame Dance" Magic or Trap Cards to the Graveyard. Draw 1 card.

CBLZ-JP026 Majestic Flame Star - Suneirin



CBLZ-JP027 Prestige Flame Star - Hienshaku

FIRE/Beast-Warrior - Effect/5/2000/800

You can Special Summon this card from your hand by sending 3 face-up "Flame Dance" Magic or Trap Cards you control to the Graveyard. When this card is successfully Normal Summoned or Special Summoned, you can select 1 "Flame Dance" Trap Card from your deck and set it on your field. The effect of "Prestige Flame Star - Hienshaku" can only be used once per turn. Also, while this card is face-up on the field, Beast-Warrior Monster you control cannot become the target of your opponent's card effects.

CBLZ-JP027 Prestige Flame Star - Hienshaku



CBLZ-JP045

No. 92: False Skeletal God Dragon, Heart-eartH Dragon
[Ultra/Ultimate(/Holographic?) Rare]

DARK/Dragon - Xyz - Effect/Rank 9/0/0

3x Level 9 monsters

This card cannot be destroyed by battle, and all Battle Damage to you from battles involving this card is inflicted to your opponent instead. During your opponent's End Phase, you can remove 1 of this card's Xyz Materials to remove from play all cards Normal Summoned, Special Summoned or Set during this turn. If this card with Xyz Material is destroyed, you can Special Summon this card from your Graveyard. When this card is successfully Special Summoned this way, it gains 1000 ATK for each card that is removed from play.

CBLZ-JP045 No. 92: False Skeletal God Dragon, Heart-eartH Dragon



CBLZ-JP046

No. 53: False Skeletal God, Heart-eartH

DARK/Demon - Xyz - Effect/Rank 5/100/100

3x Level 5 monsters

Once per turn, when this card is selected as attack target, this card gains ATK equal to the original ATK of the attacking Monster until the End Phase. If this card on the field would be destroyed, you can remove 1 of it's Xyz Materials instead. If this card without Xyz Materials is destroyed by a card effect, you can Special Summon 1 "No. 92 False Skeletal God Dragon, Heart-eartH Dragon" from your Extra Deck as Xyz Summon, and place this card in your Graveyard as Xyz Material under it.

CBLZ-JP046 No. 53: False Skeletal God, Heart-eartH



CBLZ-JP047

Zexal Weapon - Lion Arms

LIGHT/Beast - Xyz - Effect/Rank 5/3000/1200

2x Level 5 monsters

This card cannot attack directly. Once per turn, you can remove 1 of this card's Xyz Materials to add 1 "Zexal Weapon" Monster from your Deck to your hand. Also, you can equip this monster you control to a "Aspiring Emperor, Hope" Monster you control as Equip Card, that has it gain 3000 ATK. During a Battle Phase the equipped Monster attacked, you can sent this equipped card to the Graveyard to have the equipped monster attack 1 more time an opponent's monster during this Battle Phase.

CBLZ-JP047 Zexal Weapon - Lion Arms



CBLZ-JP048 Leader Flame Star King - Souko

FIRE/Beast-Warrior - Xyz - Effect/Rank 4/2200/1800

2x Level 4 Beast-Warrior-Type monster

When this card is Xyz Summoned, you can set 1 "Flame Dance" Magic or Trap Card from your deck. Also, once per turn, you can remove 1 of this card's Xyz Materials to negate the effects of all Effect Monsters on the field, except Beast-Warrior-Type Monster, until the End of your opponent's turn. When this card is sent from the field to the Graveyard, you can sent 3 face-up "Flame Dance" Magic or Trap Cards to the Graveyard, to Special Summon 2 Level 4 or lower Beast-Warrior Type Monster with the same ATk from your Deck in Defense Position.

CBLZ-JP048 Leader Flame Star King - Souko



CBLZ-JP058 Flame Dance - "Tensuu"

Continuous Magic Card

While this card is on the field, only once during your Main Phase, you can Normal Summon 1 Beast-Warrior-Type Monster in addition in your Normal Summon per turn. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK.

CBLZ-JP058 Flame Dance - Tensuu



CBLZ-JP059 Flame Dance - "Tenki"

Continuous Magic Card

After activation of this card, you can add 1 Level 4 or lower Beast-Warrior-Type Monster from your deck to your hand. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK. Only 1 "Flame Dance - "Phecda"" can be activated per turn.

CBLZ-JP059 Flame Dance - Tenki



CBLZ-JP071 Flame Dance - "Tensen"

Continuous Trap Card

After activation, select 1 Beast-Warrior-Type Monster you control. Until the End Phase, the selected Monster gains 700 ATK. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 300 ATK.

CBLZ-JP071 Flame Dance - Tensen



CBLZ-JP0(??) Flame Dance - "Tenken"

Continuous Trap Card

Effect unconfirmed: This card can (only?) be activated during Main Phase 1. After activation of this card, select 1 Beast-Warrior-Type Monster you control. During the Main Phase you activated this card, the selected monster has its effect(s) negated, and is unaffected by card effects other than this card's effect. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 300 ATK.

CBLZ-JP0(??) Flame Dance - Tenken



CBLZ-JP073 Extreme Flame Dance - "Seito"

Normal Trap Card

Activate this card by removing from play 7 "Flame Dance" Magic or Trap Cards from your Graveyard. Special Summon as many "Flame Star" Monster from your Graveyard as possible. Afterwards, select a number of "Flame Star" Magic or Trap Cards, except "Extreme Flame Dance - "Seito", from your deck equal up to the number of Monsters Special Summoned by this effect, and set them to your field.

CBLZ-JP073 Extreme Flame Dance - Seito



CBLZ-JP0(??) Garbage Lord

DARK/Demon - Effect/5/0/2400

You can pay 2000 Life Points to Special Summon this card from your hand. If this card is used as Xyz Material, it can only be used for the Xyz Summon of a DARK Monster.

Rare

CBLZ-JP0?? Garbage Lord



CBLZ-JP0(??) Garbage Ogre

DARK/Demon - Effect/3/800/1300

During your Main Phase, you can activate this effect by sending this card from your hand to the Graveyard. Add 1 "Garbage Lord" from your deck to your hand. The effect of "Garbage Oger" can only be used once per turn.

CBLZ-JP0?? Garbage Ogre





CBLZ-JP0(??)

Gagaga Clerk

EARTH/Warrior - Effect/2/400/800

Effect unconfirmed: If you control a "Gagaga" Monster other than a "Gagaga Clerk", you can Special Summon this card from your hand.



CBLZ-JP0(??)

Gogogo Ghost

DARK/Undead - Effect/4/1900/0

Effect unconfirmed: If this card is successfully Special Summoned, you can Special Summon 1 "Gogogo Golem from your Graveyard.



CBLZ-JP0(??)

Dododo Bot

(???)/(???) - Effect/(?)/(???)/(???)



CBLZ-JP0(??)

Tasukeleton

DARK/Undead - Effect/2/700/600



CBLZ-JP0(??)

Amarylease

EARTH/(???) - Effect/(?)/(???)/(???)



CBLZ-JP0(??)

Gagaga Draw

Normal Magic Card



CBLZ-JP0(??)

Heraldic Beast ???

(???)/(???) - Effect/(?)/(???)/(???)



CBLZ-JP0(??)

Mermail ???

(???)/(???) - Effect/(?)/(???)/(???)



Lembrando que esses são os nomes das cartas no OCG. Podem e quase certamente vão ocorrer modificações no TCG.

sexta-feira, 13 de julho de 2012

WAVE tins 2 EM Novembro/Dezembro apenas ( Summer)


IMAGEM DA COMIC-ON




Foram anunciadas mais duas Tins: uma do Ninja Grandmaster Hanzo e Hieratic Sun Dragon Overlord of Heliopolis.

Ao que parece AS promos serao quase todas cartas jump com excessao dos citados acima mais 2

bom tomara que venha  pelo menos o canhao ^^

e Aqueles CARAS Que Levaram as tins podeiram ter revelado mas acabaram trollando o pessoal
 
Each Tin Includes
(3) Order of Chaos Booster Pack
(2) Galactic Overlord Booster Pack
(4) Super Rare Cards
(1) Secret Rare Card

Hieratic Sun Dragon Overlord of Heliopolis Tin
Promos
1 Secret Rare card: Hieratic Sun Dragon Overlord of Heliopolis.
1 Super Rare card, será revelada em breve! << Nao é jump
1 Super Rare card, será revelada em breve! << Nao é jump
1 Super Rare card, será revelada em breve! << LOL é jump 
1 Super Rare card, será revelada em breve! << LOL é jump

Ninja Grandmaster Hanzo Tin
Promos
1 Secret Rare card: Ninja Grandmaster Hanzo.
1 Super Rare card, será revelada em breve! << Nao é jump
1 Super Rare card, será revelada em breve! << Nao é jump
1 Super Rare card, será revelada em breve! << LOL é jump
1 Super Rare card, será revelada em breve! << LOL é jump


Aqui pelo menos todo mundo sabe que somente vamos ver essas tins ano que vem,mas a esperanca é a ultima que morre quem sabe ela nao saia juntamente com as 1°s

vamos aguardar ....

quinta-feira, 12 de julho de 2012

LC3 - YUGI'S WORLD



Essa é a nova Legendary Collection - Yugi's world e o spoiler parcial é esse abaixo ^^


LC03-EN??? Black Horn of Heaven (Secret Rare)
LC03-EN??? Book of Moon (Secret Rare)
LC03-EN??? Bottomless Trap Hole (foil)
LC03-EN??? Bowganian (foil)
LC03-EN??? Chain Disappearance (Common)
LC03-EN??? Chaos Sorcerer (foil)
LC03-EN??? Dark Hole (Secret Rare)
LC03-EN??? Dark Magician Girl (Secret Rare)
LC03-EN??? Dark Necrofear (Ultra Rare)
LC03-EN??? Dragged Down into the Grave (foil)
LC03-EN??? Five-Headed Dragon (Ultra Rare)
LC03-EN??? Flying Kamikari #1 (Secret Rare)
LC03-EN??? Giant Rat (Secret Rare)
LC03-EN??? Gold Sarcophagus (Common)
LC03-EN??? Guardian Eatos (Ultra Rare)
LC03-EN??? Heavy Storm (foil)
LC03-EN??? Mirror Force (Secret Rare)
LC03-EN??? Monster Reborn (foil)
LC03-EN??? Morphing Jar (Ultra Rare)
LC03-EN??? Mother Grizzly (Secret Rare)
LC03-EN??? Mystic Tomato (Secret Rare)
LC03-EN??? Mystical Space Typhoon (Secret Rare)
LC03-EN??? Pyramid Turtle (Secret Rare)
LC03-EN??? Raigeki Break (foil)
LC03-EN??? Reckless Greed (foil)
LC03-EN??? Royal Decree (Ultra Rare)
LC03-EN??? Reinforcement of the Army (Super Rare)
LC03-EN??? Seven Tools of the Bandit (Secret Rare)
LC03-EN??? Shining Angel (Secret Rare)
LC03-EN??? Solemn Judgment (Secret Rare)
LC03-EN??? Solemn Warning (Common)
LC03-EN??? Soul Taker (Common)
LC03-EN??? The Seal of Orichalcos (Ultra Rare) <<<<< Nao nao é mentira!!!!
LC03-EN??? UFO Turtle (Secret Rare)
LC03-EN??? Upstart Goblin (foil)

Extra Bonus Cards & Tokens

Each Legendary Collection 3: Yugi’s World contains 52 cards:

1 Ultra Rare The Seal of Orichalcos
1 Ultra Rare Five-Headed Dragon
1 Ultra Rare Dark Necrofear
1 Ultra Rare Guardian Eatos
3 Ultra Rare Tokens – 2 with Kuriboh and 1 with the Emissary of Darkness >>>>> LOL
1 collapsible, hard-backed, double-sided Game Board
5 Legendary Collection 3 Mega-Packs, each with 1 Secret Rare, 1 Ultra Rare, 1 Super Rare, 1 Rare, and 5 commons PER PACK.
e os PlayMAts Sao Dobraveis Feitos como aqueles jogos de tabuleiro
 
 
Yugi MAT
 
 
 
 
 
 
 
 
 
 
 
Orichalcos MAT


 
 
 
 
 
 
 
 
é issu ae quando a konami divulgar o restante das cartas eu atualizo o post e daqui a pouco o mizuki posta o WCQ JAPAO 

SEE ya
 

segunda-feira, 2 de julho de 2012

Return of the Duelist



Então galera, esse aqui é o Set do Booster Return of the Duelist!!


Data de Lançamento: 28 de Agosto de 2012

5 cartas por booster, 30 boosters por caixa

Features 80 cards: 
- 5 Ultra Rare cards 
- 9 Super Rare cards 
- 18 Rare cards 
- 44 Normal cards 
- 4 Normal Rare cards



(As cartas Ultra Rare também terão versão Ultimate Rare e uma delas também terá uma versão Holografic Rare)


- Várias dessas cartas são do Anime Yugioh Zexal.
- Novos monstros XYZ e suportes para invocá-los. Cartas de temas que já existem e cartas de novos temas.
- A Carta do Booster (Cover Card) é o Heroic Champion Excalibur.




REDU-JP001 Trans, the Magical Swordsman
REDU-JP001 Trans, the Magical Swordsman [Rare]
EARTH/Spellcaster/6/2600/200
Normal Monster


REDU-JP002 Damage Mage
REDU-JP002 Damage Mage
DARK/Spellcaster- Effect/3/600/1200
Activate when you take Damage by a card effect. Special Summon this card from your hand, and gain Life Points equal to the Damage you took.


REDU-JP003 Zexal Weapon - Phenix Bow
REDU-JP003 Zexal Weapon - Phenix Bow [Rare]
FIRE/Bird - Effect/3/1100/0
This card in your hand can be equipped as an Equip Card to a "CNo.39, Aspiring Emperor Hope Ray" you control. The monster equipped with this card by this effect gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle, your opponent takes 1000 Damage. You can control only 1 face-up "Zexal Weapon - Phenix Bow" at the same time.


REDU-JP004 Photon Kaiser
REDU-JP004 Photon Kaiser

LIGHT/Warrior - Effect/8/2000/2800
When this card is successfully Normal Summoned or Flip Summoned, you can Special Summon 1 "Photon Kaiser" from your hand or Deck.


REDU-JP005 Heroic Challenger Spartas
REDU-JP005 Heroic Challenger Spartas
EARTH/Warrior - Effect/4/1600/1000
Once per turn, when your opponent declares an attack with a monster you can activate this effect by selecting 1 other "Heroic" Monster you control. Until the end of the Battle Phase this card gains ATK equal to the original ATK of the selected monster.

REDU-JP006 Heroic Challenger Warhammer
REDU-JP006 Heroic Challenger War Hammer
EARTH/Warrior - Effect/6/2100/1300
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can treat the destroyed monster as Equip Card and equip it to this card. (You can only equip 1 monster at a time to this card). This card gains ATK equal to the ATK of the Monster equipped by this effect.

REDU-JP007 Heroic Challenger Double Lance
REDU-JP007 Heroic Challenger Double Lance [Rare]
EARTH/Warrior - Effect/4/1700/900
When this card is successfully Normal Summoned, you can select 1 "Heroic Challenger Double Lance" in your hand or Graveyard and Special Summon it in face-up Defense Position. This card cannot be used as Synchro Material. If this card is used as Xyz Material, it can only be used for the Xyz Summon of a Warrior-Type Monster.


REDU-JP008 Heroic Challenger Swordshield
REDU-JP008 Heroic Challenger Swordshield
EARTH/Warrior - Effect/4/0/2000
If you control a "Heroic" Monster, you can activate this effect by sending this card from your hand to the Graveyard. During this turn, Battle Damage to your Life Points becomes 0, and "Heroic" Monster you control cannot be destroyed by battle. This effect can be activated during your opponent's turn.


REDU-JP009 OOPArts Mayan Machine
REDU-JP009 OOPArts Mayan Machine
EARTH/Machine - Effect/3/1500/700
If you Advance Summon a Machine-Type Monster, this card can be used as 2 Releases.


REDU-JP010 OOPArts Colossal Head
REDU-JP010 OOPArts Colossal Head
EARTH/Rock - Effect/4/800/1600
Activate this effect by removing from play this card in your Graveyard, and selecting 1 Level 3 or higher Attack Position monster on the field. The selected monster is changed to face-up or face-down Defense Position. The effect of "OOPArts Colossal Head" can only be used once per turn.


REDU-JP011 OOPArts Golden Shuttle
REDU-JP011 OOPArts Golden Shuttle 
LIGHT/Machine - Effect/4/1300/1400
Once per turn, you can activate this effect during your Main Phase. Increase the Levels of all "OOPArts" monster you control by 1.


REDU-JP012 OOPArts Crystal Bone
REDU-JP012 OOPArts Crystal Bone [Rare]
LIGHT/Rock - Effect/3/1300/400
If your opponent controls a monster, and if you control no monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, you can select 1 "OOPArts" Monster other than a"OOPArts Crystal Bone" in your Hand or Graveyard, and Special Summon it.

REDU-JP013 OOPArts Crystal Skull
REDU-JP013 OOPArts Crystal Skull 
LIGHT/Rock - Effect/3/900/600
If you control a "OOPArts" Monster, you can activate this effect during your Main Phase by discarding this card from your hand to the Graveyard. Select 1 "OOPArts" Monster other than "OOPArts Crystal Skull" in your Deck or Graveyard and add it to your hand. The effect of "OOPArts Crystal Skull" can only be used once per turn.


REDU-JP014 OOPArts Moai
REDU-JP014 OOPArts Moai 
EARTH/Rock - Effect/5/1800/1600
If you control a "OOPArts" Monster, you can Special Summon this card in face-up Defense Position to your field.


REDU-JP015 Magical Scrivener, Batel
REDU-JP015 Magical Scrivener, Batel [Super Rare]
WATER/Spellcaster - Effect/2/500/400
When this card is Normal Summoned or flipped face-up, you can add 1 "Book of Magic" Magic Card from your Deck to your hand.


REDU-JP016 Magical Archer, Lamour
REDU-JP016 Magical Archer, Lamour
EARTH/Spellcaster - Effect/3/600/2000
Once per turn you can activate this effect by Revealing 1 "Book of Magic" Magic Card in your hand to your opponent. Special Summon 1 Level 4 or lower Spellcaster-Type Monster from your hand.


REDU-JP017 Magical Summoner, Tempel
REDU-JP017 Magical Summoner, Tempel [Rare]
EARTH/Spellcaster - Effect/3/1000/1000
You can activate this effect by Releasing this card during the turn you activated a "Book of Magic" Magic Card during your Main Phase. Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type Monster from your Deck. During the turn you activated this effect, you cannot Special Summon other Level 5 or higher Monster.


REDU-JP018 Magical Warrior, Pholus
REDU-JP018 Magical Warrior, Pholus 
FIRE/Spellcaster - Effect/4/1500/1400
Once per turn, you can activate this effect by returning 1 "Book of Magic" Magic Card in your Graveyard to your deck, and selecting 1 Spellcaster-Type Monster on the field. The selected monster has its Level increased by 1, and it gains 500 ATK.


REDU-JP019 Magical Swordsman, Shario
REDU-JP019 Magical Swordsman, Shario
WIND/Spellcaster - Effect/4/1800/1300
Once per turn you can activate this effect by discarding 1 "Book of Magic" Magic Card from your hand. Select 1 Spellcaster-Type Monster in your Graveyard and add it to your hand.


REDU-JP020 Magical Priestess, Junon
REDU-JP020 Magical Priestess, Junon [Super Rare]
LIGHT/Spellcaster - Effect/7/2500/2100
You can activate this effect by Revealing 3 "Book of Magic" Magic Cards in your hand to your opponent. Special Summon this card from your hand. Also once per turn, you can activate this effect by removing from play 1 "Book of Magic" Magic Card in your hand or Graveyard. Select 1 card on the field and destroy it.


REDU-JP021 Madolce Mille-Feuilla
REDU-JP021 Madolce Mille-Feuilla
EARTH/Beast - Effect/3/500/300
When this card is destroyed by your opponent and sent to the Graveyard, return it to your deck. When this card is successfully Normal Summoned, you can Special Summon 1 "Madolce" Monster from your hand.


REDU-JP022 Madolce Maple
REDU-JP022 Madolce Maple
EARTH/Beast - Effect/3/0/1800
When this card is destroyed by your opponent and sent to the Graveyard, return it to your deck. Once per turn, you can activate this effect by selecting 1 face-up Attack Position "Madolce" Monster you control, and 1 face-up Attack Position monster your opponent controls. Change the 2 selected monster to face-up Defense Position, and until the end of your opponent's next turn, the selected monster cannot change their Battle Positions.


REDU-JP023 Madolce Chouvalier
REDU-JP023 Madolce Chouvalier
EARTH/Warrior - Effect/4/1700/1300
When this card is destroyed by your opponent and sent to the Graveyard, return it to your deck. Also, while this card is face-up on the field, your opponent cannot select "Madolce" Monster other than "Madolce Chouvalier" as attack target.


REDU-JP024 Madolce Majouleine
REDU-JP024 Madolce Majouleine [Rare]
EARTH/Spellcaster - Effect/4/1400/1200
When this card is destroyed by your opponent and sent to the Graveyard, return it to your deck. When this card is successfully Normal Summoned or Flip Summoned, you can add 1 "Madolce" Monster from your Deck to your Hand.


REDU-JP025 Madolce Butrusk
REDU-JP025 Madolce Butrusk
EARTH/Spellcaster - Effect/4/1500/800
When this card is destroyed by your opponent and sent to the Graveyard, return it to your deck. When this card is successfully Normal Summoned, if you control another "Madolce" Monster, you can add 1 Field Magic Card from your Deck to your hand. 


REDU-JP026 Madolce Puddincess
REDU-JP026 Madolce Puddincess [Super Rare]
EARTH/Angel - Effect/5/1000/1000
When this card is destroyed by your opponent and sent to the Graveyard, return it to your deck. If there are no monster in your Graveyard, this card gains 800 ATK and DEF. When this card battles your opponent's monster, after damage calculation you can select 1 card your opponent controls and destroy it.


REDU-JP027 Geargiano MKII
REDU-JP027 Geargiano MKII
EARTH/Machine - Effect/3/1000/500
When this card is successfully Normal Summoned or Flip Summoned, you can Special Summon 1 "Geargia" Monster from your hand or Graveyard into face-up Defense Position.


REDU-JP028 Geargiaccel
REDU-JP028 Geargiaccel
EARTH/Machine - Effect/4/1400/800
If you control a "Geargia" Monster, you can Special Summon this card from your hand into face-up Defense Position. Also, when this card is sent from the field to the Graveyard, you can select 1 "Geargia" Monster other than "Geargiaccel" in your Graveyard and add it to your hand.


REDU-JP029 Geargiarsenal
REDU-JP029 Geargiarsenal
EARTH/Machine - Effect/4/1500/500
This card gains 200 ATK for each "Geargia" Monster you control. Also, by releasing this card, you can Special Summon 1 "Geargia" Monster other than "Geargiarsenal" from your Deck into face-up Defense Position.


REDU-JP030 Geargiarmor
REDU-JP030 Geargiarmor [Rare]
EARTH/Machine - Effect/4/1100/1900
Once per turn, you can change this card to face-down Defense Position. When this card is flipped face-up, you can add 1 "Geargia" Monster other than "Geargiarmor" from your Deck to your Hand.


REDU-JP031 Uniforia, Sacred Beast of the Forest
REDU-JP031 Uniforia, Sacred Beast of the Forest
EARTH/Beast - Effect/1/700/500
If there are only Beast-Type Monster in your Graveyard, you can activate this effect by Releasing this card. Select 1 Beast-Type Monster except "Uniforia, Sacred Beast of the Forest" from your hand or Graveyard, and Special Summon it. The monster Special Summoned by this effect cannot attack during this turn.


REDU-JP032 Little Trooper
REDU-JP032 Little Trooper 
EARTH/Warrior - Effect/1/900/500
If this card is destroyed by battle, you can Special Summon 1 Level 2 or lower Warrior-Type Monster from your deck in face-down Defense Position.


REDU-JP033 Little Trooper
REDU-JP033 Snow Sniper
EARTH/Warrior - Effect/4/1500/1300
You can Set this card from your hand to your Magic & Trap Cards Zone treated as Magic Card. During the End Phase this card that was set to your Magic & Trap Cards Zone was destroyed by an opponent's card effect and sent to the Graveyard, Special Summon this card from the Graveyard, and select 1 card your opponent controls and destroy it.


REDU-JP034 Sandcloud Knight
REDU-JP034 Sandcloud Knight [Rare]
EARTH/Warrior - Effect/4/1400/1200
Flip: Send 1 EARTH Monster from your Deck to the Graveyard.


REDU-JP035 Block Golem
REDU-JP035 Block Golem
EARTH/Rock - Effect/3/1000/1500
If there are only EARTH Monster in your Graveyard, you can activate this effect by Releasing this card. Select 2 Level 4 or lower Rock-Type Monster in your Graveyard other than "Block Golem" and Special Summon them to your field in face-up Defense Position. During this turn, Monsters Special Summoned by this effect cannot activate effects that activate on the field.

REDU-JP036 Assaulter of the Sea Emperor
REDU-JP036 Assaulter of the Sea Emperor
WATER/Sea-Serpent - Effect/3/1400/0
If you control a Fish-Type, Sea-Serpent-Type or Aqua-Type Monster other than this card, this card gains 800 ATK.


REDU-JP037 Illusion Snatch
REDU-JP037 Illusion Snatch [Rare]
DARK/Demon - Effect/7/2400/1000
When you successfully Advance Summon a Monster, you can Special Summon this card from your hand. If this card is Special Summoned by this effect, it becomes of the same Type, Attribute and Level as the Advanced Summoned Monster.


REDU-JP038 Earth Spirit God Grand Soil
REDU-JP038 Earth Spirit God Grand Soil [Super Rare]
EARTH/Beast-Warrior - Effect/8/2800/2200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are exactly 5 EARTH Monster in your Graveyard. When this card is successfully Special Summoned, you can select 1 Monster in either player's Graveyard and Special Summon it. If this card is removed from the field, you must skip your next turn's Battle Phase.


REDU-JP039 Three Thousand Needles
REDU-JP039 Three Thousand Needles [Normal Rare]
EARTH/Beast - Effect/8/3000/1800
If this card in Defense Position is attacked, and if the DEF of this card is higher than the ATK of the opponent's attacking Monster, destroy that monster at the end of the Damage Step.

REDU-JP040 Goblin Marauder Squad
REDU-JP040 Goblin Marauder Squad [Normal Rare]
EARTH/Beast-Warrior - Effect/4/1900/0
When this card declares an attack, your opponent cannot activate the effects of Magic, Trap or Effect Monster cards. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its Position cannot be changed until the end of your next turn.


REDU-JP041 Heroic Champion Excalibur REDU-JP041 Heroic Champion Excalibur REDU-JP041 Heroic Champion Excalibur
REDU-JP041 Heroic Champion Excalibur [Ultra/Ultimate/Holographic Rare]
LIGHT/Warrior - Xyz - Effect/Rank 4/2000/2000
2 x Level 4 Warrior-Type Monster
Once per turn, you can activate this effect by removing 2 Xyz Materials from this card. Until your opponent's next End Phase, the original ATK of this card is doubled.


REDU-JP042 OOPArts Crystal Alien REDU-JP042 OOPArts Crystal Alien
REDU-JP042 OOPArts Crystal Alien [Ultra/Ultimate Rare] 
WATER/Psychic - Xyz - Effect/Rank 3/2100/1000
2x Level 3 Monsters
Once per turn, you can activate this effect by removing 1 Xyz Material from this card when this card is selected as attack target. During this turn, this card is not destroyed by battle or card effects, and Battle Damage to your Life Points from a battle involving this card, is inflicted to your opponent instead. 

Note: This card is not a member of the "Alien" archetype, as "Alien" is written in a different way here.


REDU-JP043 No. 33: OOPArts Superweapon Machu-Mach REDU-JP043 No. 33: OOPArts Superweapon Machu-Mach
REDU-JP043 No. 33: OOPArts Superweapon Machu-Mach [Ultra/Ultimate Rare]
LIGHT/Machine - Xyz - Effect/Rank 5/2400/1500
2x Level 5 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card, and selecting 1 face-up monster your opponent controls. Inflict Damage to your opponent's Life Points equal to the difference between that monster's ATK and its original ATK, then this card gains ATK equal to the amount of inflicted Damage.


REDU-JP044 Super Dimensional Robo Galaxy Destroyer REDU-JP044 Super Dimensional Robo Galaxy Destroyer
REDU-JP044 Super Dimensional Robo Galaxy Destroyer [Ultra/Ultimate Rare]
LIGHT/Machine - Xyz - Effect/Rank 10/ 5000/2000
3x Level 10 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Destroy all Magic and Trap Cards your opponent controls. Your opponent cannot activate the effects of Magic or Trap Cards in response to the activation of this effect.


REDU-JP045 Magical Hierophant, Hairon REDU-JP045 Magical Hierophant, Hairon
REDU-JP045 Magical Hierophant, Hairon [Ultra/Ultimate Rare]
DARK/Spellcaster - Xyz - Effect/Rank 7/2800/2600
2 x Level 7 Spellcaster-Type Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Select a number of Magic or Trap Cards your opponent controls up to the number of "Book of Magic" Magic Cards in your Graveyard and destroy them.


REDU-JP046 Gear-Gigant Cross
REDU-JP046 Gear-Gigant Cross [Super Rare]
EARTH/Machine - Xyz - Effect/Rank 4/2300/1500
2 x Level 4 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Select 1 Level 4 or lower Machine-Type Monster in your Deck or Graveyard and add it to your hand. Also, when this card is removed from the field, you can select 1 Level 3 or lower "Geargia" Monster in your Graveyard and Special Summon it.


REDU-JP047 Alchemic Magician
REDU-JP047 Alchemic Magician [Super Rare]
DARK/Spellcaster - Xyz - Effect/Rank 4/1500/1500
3x Level 4 Spellcaster-Type Monster
This card gains 200 ATK for each Magic Card in your Graveyard. Also, once during your End Phase, you can activate this effect by removing 1 Xyz Material from this card and sending 1 card from your hand to the Graveyard. Select 1 Magic Card in your Deck, and set it in your Magic & Trap Card Zone.


REDU-JP048 Giant God of the Snow-Capped Mountain
REDU-JP048 Giant God of the Snow-Capped Mountain [Super Rare]
EARTH/Rock - Xyz - Effect/Rank 3/1800/2200
2 x Level 3 EARTH Monster.
Once per turn, you can activate this effect by removing 1 Xyz Material from this card, and selecting 1 set card in your opponent's Magic & Trap Cards Zone. While this card is face-up on the field, the selected card(s) cannot be activated. If this card with Xyz Material(s) destroys an opponent's Monster by battle, you can select 1 EARTH Monster in your Graveyard and Special Summon it into face-up Defense Position.


REDU-JP049 Fairy King Alverd
REDU-JP049 Fairy King Alverd [Rare]
EARTH/Plant - Xyz - Effect/Rank 4/2300/1400
2x Level 4 EARTH Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. All Non-EARTH Monster on the field lose 500 ATK and DEF.


REDU-JP050 Sword Breaker
REDU-JP050 Sword Breaker [Rare]
EARTH/Warrior - Xyz - Effect/Rank 6/2700/1000
2x Level 6 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and declaring 1 Monster-Type. If this card battles with a Monster of the declared Type, skip Damage Calculation and destroy that monster immediately


REDU-JP051 Gagaga Revenge
REDU-JP051 Gagaga Revenge [Super Rare]
Equip Magic Card
Activate by selecting 1 "Gagaga" Monster in your Graveyard. Special Summon the selected monster, and equip this card to it. When this card is removed from the field, the equipped monster is destroyed. Also, when this card is sent to the Graveyard due to the equipped Monster being used as Xyz Material, all Xyz Monster you control gain 300 ATK.


REDU-JP052 Overlay Regenerate
REDU-JP052 Overlay Regenerate [Rare]
Normal Magic Card
Activate by selecting 1 Xyz Monster on the field. Place this card as the Xyz Material under the selected monster.


REDU-JP053 Heroic Chance
REDU-JP053 Heroic Chance
Normal Magic Card
Activate only by selecting 1 "Heroic" Monster you control. During this turn, the selected Monster's ATK is doubled, but it cannot attack directly. Only 1 "Heroic Chance" can be activated per turn.


REDU-JP054 OOPArts Technology
REDU-JP054 OOPArts Technology 
Normal Magic Card
Activate by selecting 1 "OOPArts" Monster in your Graveyard. Remove from play the selected monster. Afterwards, confirm the top 2 cards from your deck, and add 1 of these cards to your hand, and send the other to the Graveyard. Only 1 "OOPArts Technology" can be activeated per turn, and during the turn you activate this card, you cannot Special Summon Non-"OOPArts" Monster. 


REDU-JP055 OOPArts Pyramid Eye Tablet
REDU-JP055 OOPArts Pyramid Eye Tablet
Continuous Magic Card
"OOPArts" Monster you control gain 800 ATK.


REDU-JP056 Galaxy Queen's Light
REDU-JP056 Galaxy Queen's Light [Rare]
Normal Magic Card
Activate only be selecting 1 Level 7 or higher monster you control. Until the End Phase, the Level of all face-up Monster you control becomes the Level of the selected monster.


REDU-JP057 Grimoire Book of Magic
REDU-JP057 Grimoire Book of Magic [Rare]
Normal Magic Card
Add 1 "Book of Magic" Magic Card except a "Grimoire Book of Magic" from your deck to your hand. Only 1 "Grimoire Book of Magic" can be activated per turn.


REDU-JP058 Hygromanteia Book of Magic
REDU-JP058 Hygromanteia Book of Magic
Normal Magic Card
Activate by selecting 1 Spellcaster-Type monster you control. Until the End Phase of this turn, the selected monster gains 1000 ATK and if it destroys an opponent's monster by battle, you can add 1 "Book of Magic" Magic Card from your deck to your hand. Only 1 "Hygromanteia Book of Magic" can be activated per turn.


REDU-JP059 Necronomicon Book of Magic
REDU-JP059 Necronomicon Book of Magic
Equip Magic Card
Activate only by removing from play 1 Spellcaster-Type Monster in your Graveyard and Revealing an other "Book of Magic" Magic Card in your hand to your opponent. Select 1 Spellcaster-Type Monster in your Graveyard and Special Summon it in face-up Attack Position, and equip this card to it. Also, the Level of the equipped Monster is increased by the Level of the Spellcaster-Type monster that was removed from play for the activation of this card. Only 1 "Necronomicon Book of Magic" can be activated per turn.


REDU-JP060 Torah Book of Magic
REDU-JP060 Torah Book of Magic
Quick-Play Magic Card
Activate by selecting 1 Spellcaster-Type Monster on the field and 1 of the following effects: ● During this turn the selected monster is unaffected by the effects of other Magic Cards. ● During this turn the selected monster is unaffected by the effects of Trap Cards.


REDU-JP061 Madolce Château
REDU-JP061 Madolce Château
Field Magic Card
When you activate this card, if there are "Madolce" Monster in your Graveyard, return all those monster to your deck. While this card is on the field, "Madolce" Monster gain 500 ATK and DEF. Also, if a monster in your Graveyard would be returned to the deck by the effect of a "Madolce" Monster, you can return it to your hand instead of the deck.


REDU-JP062 Wan-Chan!? <br /><br /> <i>The name of this card is a pun. The Japanese 'Wan' is an onomatopoeia for the barking of a dog as well as the English 'One'. Also, 'Wan-Chan' is an alternate phrase for dog, almost used like 'Doggie' in English.
REDU-JP062 Wan-Chan!?
Normal Magic Card
Activate only if you control a Level 1 Monster. Add 1 Level 1 Monster from your Deck to your hand. During this turn, if you Normal Summon the monster add to your hand by this effect or a card with the same name, you take 2000 Damage during the End Phase.


REDU-JP063 Generation Force
REDU-JP063 Generation Force [Rare]
Normal Magic Card
Activate only if you control an Xyz Monster. Add 1 "Xyz"-Card from your Deck to your hand.


REDU-JP064 Rockthrow Area
REDU-JP064 Rockthrow Area
Field Magic Card
Once per turn, if a Monster you control would be destroyed by battle, you can send 1 Rock-Type Monster from your Deck to your Graveyard instead.

REDU-JP065 Extreme Coldness
REDU-JP065 Extreme Coldness [Normal Rare]
Quick-Play Magic Card
During this turn, you cannot activate, set or use the effects of Magic and Trap Cards.


REDU-JP066 Attack Invulnerability
REDU-JP066 Attack Invulnerability
Normal Trap Card
Activate only during the Battle Phase by selecting 1 of the following effects: ● Activate by selecting 1 Monster on the field. During this Battle Phase, that selected monster cannot be destroyed by battle or card effects. ● During this Battle Phase, Battle Damage you take becomes 0.


REDU-JP067 Gagaga Rush
REDU-JP067 Gagaga Rush [Rare]
Normal Trap Card
Activate only if a "Gagaga" Monster you control becomes the target of an opponent monster's effect. Negate the effect and destroy that opponent's monster. Afterwards, inflict Damage to your opponent's Life Points equal to the destroyed monster's ATK or DEF (whichever is higher).


REDU-JP068 Heroic Revenge Sword
REDU-JP068 Heroic Revenge Sword
Normal Trap Card
After activation this card is treated as Equip Card and equipped to 1 "Heroic" Monster you control. Battle Damage to your Life Points as a result of a Battle involving the equipped monster is inflicted to your opponent's Life Points as well. Also, an opponent's monster that battled with the equipped monster is destroyed after Damage Calculation.

REDU-JP069 Stonehenge Method
REDU-JP069 Stonehenge Method 
Normal Trap Card
Activate only when a "OOPArts" Monster you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 Level 4 or lower "OOPArts" Monster from your Deck into face-up Defense Position. The monster Special Summoned by this effect cannot change its Battle Position.


REDU-JP070 Madolce Manner
REDU-JP070 Madolce Manner
Normal Trap Card
Select and return 1 "Madolce" Monster in your Graveyard to your Deck, and have all "Madolce" Monster you control gain 800 ATK and DEF. Afterwards, you can select 1 monster in your Graveyard and return it to the deck.


REDU-JP071 Madolce Waltz
REDU-JP071 Madolce Waltz
Continuous Trap Card
After Damage Calculation when a "Madolce" Monster you control battled, inflict 300 Damage to your opponent's Life Points.


REDU-JP072 Madolce Teabreak
REDU-JP072 Madolce Teabreak
Counter Trap Card
Activate only if you have no monster in your Graveyard. Negate the activation of a Magic or Trap Card, and return that card to its owner's hand. If you control a "Madolce Puddincess", you can also select 1 card your opponent controls and destroy it.


REDU-JP073 Xyz Soul
REDU-JP073 Xyz Soul
Normal Trap Card
Activate by selecting 1 Xyz Monster in either player's Graveyard. All Monster you control gain ATK equal to the Rank of the selected Monster x 200 until the End Phase. Afterwards, you can return the selected Monster to the Extra Deck.


REDU-JP074 Compulsory Withdrawal Device
REDU-JP074 Compulsory Withdrawal Device [Rare]
Normal Trap Card
Each Player selects 1 Monster they control, and shuffle them to their owner's deck.


REDU-JP075 Attitude Reversal
REDU-JP075 Attitude Reversal
Normal Trap Card
Activate only if there is a Monster(s) face-up on the field whose Level is different from its original Level. Change all Monster on the field to face-down Defense Position.


REDU-JP076 Purgatory Trap Hole
REDU-JP076 Purgatory Trap Hole [Super Rare]
Normal Trap Card 
Activate only when your opponent Special Summons a Monster with 2000 or more ATK. Negate the effect(s) of that 1 monster with 2000 or more ATK and destroy it.

REDU-JP077 Three-Card
REDU-JP077 Three-Card
Normal Trap Card
Activate only if you control 3 or more Non-Token Monster with the same name. Select 3 cards your opponent controls and destroy them.

REDU-JP078 Soul Drain
REDU-JP078 Soul Drain [Rare]
Continuous Trap Card
Activate by Paying 1000 Life Points. While this card is face-up on the field, monsters that are removed from play or monsters in the Graveyard cannot activate their effect(s)


REDU-JP079 Re-Bound
REDU-JP079 Re-Bound
Counter Trap Card
Activate only if an Effect is activate by your opponent that returns a card(s) on the field to the hand. Negate that effect, and select 1 card from your opponent's hand or field and send it to the Graveyard. Also, when this set card is destroyed by your opponent and sent to the Graveyard, draw 1 card.


REDU-JP080 Lucky Punch
REDU-JP080 Lucky Punch [Normal Rare]
Continuous Trap Card
Once per turn, you can activate this effect when your opponent declares an attack with a monster. Toss a Coin 3 times, and if all 3 are Head, draw 3 cards. If all 3 are Tails, this card is destroyed. Also, if this face-up card on the field is destroyed, you lose 6000 Life Points.